Closed madmaze closed 9 years ago
What do you mean by "solid"? Do you want a cap on the end? In blender, there's not really the notion of a "solid". There are just surfaces.
Thanks for the quick response! I'm looking to 3d print it, so I need makerware or repG to see it as a solid so it doesn't just print the shell. I'm not very familiar with the process coming from blender, usually I use OpenSCAD for this.
ok, great. All you need (I believe) is to set the "fill caps" option of the curve. Then you will have an object which, from the perspective of a 3d printer, is "solid".
Or, if you want a smother cap, you can use a "taper object". I've added an example to the repo, "capped_braid.blend" with both kinds.
Fantastic! Thanks
Sent from mobile Linux. On Oct 12, 2013 11:52 AM, "Jared Forsyth" notifications@github.com wrote:
Or, if you want a smother cap, you can use a "taper object". I've added an example to the repo, "capped_braid.blend" with both kinds. [image: screen shot 2013-10-12 at 9 49 32 am]https://f.cloud.github.com/assets/112170/1320369/3d9a3796-3356-11e3-86ac-890c0dcf568f.png
— Reply to this email directly or view it on GitHubhttps://github.com/jaredly/blender/issues/1#issuecomment-26199926 .
let me know if you print it - I'd love to see how it turns out.
will do
On Sat, Oct 12, 2013 at 3:43 PM, Jared Forsyth notifications@github.comwrote:
let me know if you print it - I'd love to see how it turns out.
— Reply to this email directly or view it on GitHubhttps://github.com/jaredly/blender/issues/1#issuecomment-26204479 .
Matthias Lee IDIES/Johns Hopkins University Performance @ Rational/IBM
Matthias.A.Lee@gmail.com MatthiasLee@jhu.edu (320) 496 6293
To know recursion, you must first know recursion.
Banana for scale: http://imgur.com/a/d5VYK =)
On Sat, Oct 12, 2013 at 4:17 PM, Matthias Lee matthias.a.lee@gmail.comwrote:
will do
On Sat, Oct 12, 2013 at 3:43 PM, Jared Forsyth notifications@github.comwrote:
let me know if you print it - I'd love to see how it turns out.
— Reply to this email directly or view it on GitHubhttps://github.com/jaredly/blender/issues/1#issuecomment-26204479 .
Matthias Lee IDIES/Johns Hopkins University Performance @ Rational/IBM
Matthias.A.Lee@gmail.com MatthiasLee@jhu.edu (320) 496 6293
To know recursion, you must first know recursion.
Matthias Lee IDIES/Johns Hopkins University Performance @ Rational/IBM
Matthias.A.Lee@gmail.com MatthiasLee@jhu.edu (320) 496 6293
To know recursion, you must first know recursion.
awesome!
On Thu, Oct 17, 2013 at 10:18 PM, Matthias Lee notifications@github.comwrote:
Banana for scale: http://imgur.com/a/d5VYK =)
On Sat, Oct 12, 2013 at 4:17 PM, Matthias Lee matthias.a.lee@gmail.comwrote:
will do
On Sat, Oct 12, 2013 at 3:43 PM, Jared Forsyth notifications@github.comwrote:
let me know if you print it - I'd love to see how it turns out.
— Reply to this email directly or view it on GitHub< https://github.com/jaredly/blender/issues/1#issuecomment-26204479> .
Matthias Lee IDIES/Johns Hopkins University Performance @ Rational/IBM
Matthias.A.Lee@gmail.com MatthiasLee@jhu.edu (320) 496 6293
To know recursion, you must first know recursion.
Matthias Lee IDIES/Johns Hopkins University Performance @ Rational/IBM
Matthias.A.Lee@gmail.com MatthiasLee@jhu.edu (320) 496 6293
To know recursion, you must first know recursion.
—
Reply to this email directly or view it on GitHubhttps://github.com/jaredly/blender/issues/1#issuecomment-26571448 .
Hi Jaredly,
I've been tinkering with your scripts a bit and I'm trying to arrive at a simple solid 3-strand braid. I am not very familiar with blender and how you can turn a surface into a full solid. Was wondering whether you could give some pointers or perhaps even update your scripts to include a "solid" option.
I end up with this after tinkering with your example 1: http://i.imgur.com/2aRE5IK.png
Thanks,
Maze