Closed jaredwhitney closed 8 years ago
PROBABLY WAS due to swapping currentWindow [making things 'thread safe' :frowning:]. NOW freezes, instead of crashing, but most likely happens because the PS/2 Mouse commands have no timeouts.
NOW maybe only crashes when resizing the window (potentially has the same problems discussed in the previous post as it modifies currentWindow?)
Fullscreening the console now causes the system to freeze
Appears to be fixed as long as direct access is used in place of get/setAttrib calls
Likely due to extremely messed up unorganized memory allocation; in that case will be fixed with Guppy2. Otherwise, might be due to draw calls modifying shared registers.