Closed GoogleCodeExporter closed 8 years ago
Hi. What video card do you have and could you attach a screen shot?
Cheers
Andrew
Original comment by acaudw...@gmail.com
on 26 Feb 2010 at 5:54
It is an older ATI All In Wonder Radeon 9800 - with close to the latest AMD
software
drivers. This screen shot is at 1920x1080.
Original comment by davesmar...@gmail.com
on 27 Feb 2010 at 10:36
Attachments:
What happens if you do it full screen. ie add -f to the command line ?
Original comment by acaudw...@gmail.com
on 28 Feb 2010 at 1:35
I haven't experienced this because my monitor's native resolution is 1360x768,
but that is some serious drift. It seems the farther away from the root the
nodes get, the more they drift. The drift seems to range from about 100-400
pixels.
Original comment by skoobiedu@gmail.com
on 20 Apr 2011 at 2:10
Curious if anyone is still has this and would be willing to test a fix.
I think in some cases SDL is getting back a different resolution than the one
requested, so Gource just needs to check the resolution it's actually using
after the video mode is set, and no assume it's the one it asked for.
Original comment by acaudw...@gmail.com
on 20 Apr 2011 at 11:25
It turns out that when you set the video mode in SDL in Windowed mode, the
OpenGL viewport doesn't necessarily match the dimensions you requested. Often
it's out by a less than 10 pixels so it's hard to notice, but occasionally it's
drastically out like the above.
Will be fixed in the next release (fixed on the gl2 branch right now).
Original comment by acaudw...@gmail.com
on 24 Apr 2011 at 9:44
Fixed in 0.34
Original comment by acaudw...@gmail.com
on 15 May 2011 at 11:17
Original issue reported on code.google.com by
davesmar...@gmail.com
on 26 Feb 2010 at 2:00