jarikomppa / soloud

Free, easy, portable audio engine for games
http://soloud-audio.com
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Custom class to decode via FFMpeg - API or Built-in? #290

Closed julianxhokaxhiu closed 3 years ago

julianxhokaxhiu commented 3 years ago

HI,

I am extremely fascinated by the capabilities of this library and I was thinking of integrating it on https://github.com/julianxhokaxhiu/FFNx as I'm searching for an easy-to-use library that can abstract the needs that I do have there ( Audio/Music/Voice ). Although in my own project i do already link against FFMpeg as I require it to decode videos, and as I'm building it full fledged with a lot of audio codecs support, I was wondering if it's possible to build a custom class on soloud that would allow me to decode the given file through FFMpeg.

Is there an example or a documentation I can refer to about this topic? I was thinking in using soloud combined with miniaudio only.

Thank you in advance for any suggestion in case, Julian

julianxhokaxhiu commented 3 years ago

I think I finally found what I was searching for :) http://sol.gfxile.net/soloud/newsoundsources.html