jarikomppa / soloud

Free, easy, portable audio engine for games
http://soloud-audio.com
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Use `aBuffer` parameter in `miniaudio_init` #310

Closed ghost closed 2 years ago

ghost commented 3 years ago

This PR changes the miniaudio_init function to use the aBuffer parameter for configuring MiniAudio instead of a hard-coded value of 128.

jarikomppa commented 2 years ago

Since github's interface couldn't figure out the merge conflicts, I merged this by hand.