jarikomppa / soloud

Free, easy, portable audio engine for games
http://soloud-audio.com
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Fixes CSharp compilation issues and makes objects disposable #326

Closed shartte closed 2 years ago

shartte commented 3 years ago

Fix two issues with default parameters in the generated C# bindings:

It also makes the soloud objects disposable to avoid relying solely on finalizers. (It sometimes has performance problems since the objects are finalized on a separate thread and cannot be garbage collected until that is completed).

jarikomppa commented 2 years ago

Please update AUTHORS