jarikomppa / soloud

Free, easy, portable audio engine for games
http://soloud-audio.com
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Support for coord system handedness #88

Closed petrihakkinen closed 9 years ago

petrihakkinen commented 9 years ago

SoLoud uses a right-handed coordinate system but e.g. DirectX is left-handed. So left/right channels are flipped. This can be worked around by flipping listener's up-vector but it would be nicer if there was an API function to choose the coord system handedness. Eventual surround system support probably needs this anyway.

jarikomppa commented 9 years ago

LEFT_HANDED_3D creation flag added.