Closed jarllarsson closed 9 years ago
Related to #12
I never fixed this! In controllersystem in isincontrolledstance: bool isTouchingGround = false; //isFootStrike(p_lf,p_legIdx);
The collision check is still commented out! Reenable this and try to find the bug as to why not all characters receive the correct collision data.
Fixed, see issue #12
Related to #12
I never fixed this! In controllersystem in isincontrolledstance: bool isTouchingGround = false; //isFootStrike(p_lf,p_legIdx);
The collision check is still commented out! Reenable this and try to find the bug as to why not all characters receive the correct collision data.