Extrude is one of the golden functions of box modelling. In #33 I outlined my proposal for the change of selection / transform modes which also make the use of extrude at the moment rather quirky.
Currently the user has to:
enter selection mode
select face
extrude
enter transform mode
choose the appropriate gizmo
carry out geometry edits
Given how common and useful extrude it I propose changing the way it behave a little bit, if the user just taps the button it is extruded same way as now, however if the user hold the LMB and drags and distance of the extrude follows the mouse distance input.
Ideally mixed with an easier workflow, such as the one mentioned in #33, or a better one! The user would:
enter selection mode
select face
extrude specifically how far they need
choose gizmo (W,E,R)
carry out geometry edits
Which should greatly speed up the box modelling workflow.
41 makes this a lot easier. Should be able to make it so tools enter a specific edit state such that extrude extrudes and enters a "translate along normal" mode immediately. Probably won't implement as part of #41 but should be doable shortly after.
Extrude is one of the golden functions of box modelling. In #33 I outlined my proposal for the change of selection / transform modes which also make the use of extrude at the moment rather quirky.
Currently the user has to:
Given how common and useful extrude it I propose changing the way it behave a little bit, if the user just taps the button it is extruded same way as now, however if the user hold the LMB and drags and distance of the extrude follows the mouse distance input.
Ideally mixed with an easier workflow, such as the one mentioned in #33, or a better one! The user would:
Which should greatly speed up the box modelling workflow.