Open nbazos opened 3 years ago
Overhauled mouse input system to match the keyboard input system so we have abundant functionality to poll the mouse for gameplay mechanics.
Blood Icicle should be pretty much there, just some outstanding issues with SplitMeshIntoChildEntities() and having body parts be at their correct origin point.
Now that the FPS controller is more full featured focus on porting over the mechanics in the prototype (that don't need animation or particle systems yet).