Closed Snipe3000 closed 1 year ago
Change of plans, we are just going to try to get a simple in-game item purchase working with steam's Inventory services.
As I dig into this project more and more, its seems to be outdated. https://partner.steamgames.com/doc/webapi/ISteamMicroTxn#InitTxn The InitPurchaseArgs in this library do not align at all with steam's API. I'll see if I can update it to get a proper Init sent to steam.
@Snipe3000 I've updated the repo but I didn't find the outdated information that you mentioned. In fact this api doesn't include some optional fields, but all the required fields are there. https://github.com/jasielmacedo/steam-microtransaction-api/blob/main/src/steam/steamrequest.ts#L86-L98
Hello,
Our situation doesnt deal in individual items, but we still need to use steams microtransaction api found here: https://partner.steamgames.com/doc/features/microtransactions/recurring_billing
Would this project still allow us to do this? I'm a bit confused with the server side of things. Would we need to setup a steam inventory service? and how do we tie that into your api?
What we are looking for is a system that allows us to setup recurring billing, and then check the users billing standing in-game.