jasjisdo / gtge

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Add ability to set listeners on component from within Game objects easily #26

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
Currently, BaseInput contains multiple listeners and uses a queue to store 
input events.

Advanced users, however, may find that they want to code their own listeners 
directly without using BaseInput.

Make this easier to do, by making BaseInput an optional initialized engine, and 
allowing a hook for all Game objects to place any input listeners on the main 
component as appropriate.

Original issue reported on code.google.com by MetroidF...@gmail.com on 31 Jul 2010 at 1:05