Open lexianzh opened 3 years ago
Live interactions between users via WebSockets (Cannot be text)
Users interact in real-time via WebSockets. This cannot be raw text (ie. you can’t build a chat app like we saw in lecture)
The WebSocket messages can be formatted as JSON Strings, so long as the feature from the user perspective is not sharing plain text with other users.
Example: You build a game where user locations are shared via WebSockets allowing all players to see other players move in the game world.
Example: A shared canvas on which users can draw and see each other’s drawings
Live interactions between users via WebSockets (Cannot be text)
Users interact in real-time via WebSockets. This cannot be raw text (ie. you can’t build a chat app like we saw in lecture)
The WebSocket messages can be formatted as JSON Strings, so long as the feature from the user perspective is not sharing plain text with other users.
Example: You build a game where user locations are shared via WebSockets allowing all players to see other players move in the game world.
Example: A shared canvas on which users can draw and see each other’s drawings