Closed jasonjmcghee closed 5 months ago
This is an initial very efficient way to mitigate the issue presented in #50 (logged by @lotas)
It is not a tolerance based method, which would involve a lot more experimentation to figure out good thresholds.
For now, I'm going to say, fixes #50
Awesome! Thanks. I hope this will drain less resources when screen is idling
This is an initial very efficient way to mitigate the issue presented in #50 (logged by @lotas)
It is not a tolerance based method, which would involve a lot more experimentation to figure out good thresholds.
For now, I'm going to say, fixes #50