jasonjohnson / market

A simulation game of unknown scope.
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Basic Budget Functionality #1

Open jasonjohnson opened 12 months ago

jasonjohnson commented 12 months ago

Introduce basic budget functionality with user interface support.

The basic features must give the player control over per-unit budgets, visibility into the configuration of budgets, and visibility into budget cycle timing. Budget functionality indirectly provides a way to destroy units (by underfunding unit-level budgets, units will self-destruct at random) and preserve resources (by reducing budget to avoid bankruptcy).

focus area

Simulation:

Interface:

Graphics:

Sound:

jasonjohnson commented 12 months ago

image

9-slicing, dynamic button sizing based on label length, and layout helpers working.

jasonjohnson commented 11 months ago

https://github.com/jasonjohnson/market/assets/31965/367b7a09-9545-4042-938c-4465d36ecadb

Progress bar working