Closed joseasv closed 2 years ago
It is recommended to use the lime
CLI to compile your HaxeFlixel project. Ensure you get everything working with that first. It does possibly quite a bit of magic that you'll have a hard time reproducing with a manual build command.
For the error you get however there may be a version mismatch somewhere because Tilesheet
class was removed from OpenFl a long time ago now https://community.openfl.org/t/type-not-found-openfl-display-tilesheet/7892
Now as far as hot-reload is concerned, I'm not sure Webpack will do what you expect - it's not automatic in general. What are you trying to achieve?
Yes, the project compiles with lime just fine. I'm using it to generate a HTML5 build (Also working with Neko with no problems). I just want to change my code and trigger a refresh in the browser.
I'm using the latest openfl and flixel. At least with Neko I don't see those errors.
So the problem is that lime
does some magic.
I think lime
has a -watch
option to automatically rebuild on file changes, then there are http servers which can automatically refresh the browser (I've used https://nitoyon.github.io/livereloadx/ a lot) when the content changes.
I recommend you discuss that in the lime/haxeflixel community forums - I'm afraid webpack isn't really the best solution for you.
No problem. I will look into lime first and then go to the forums. Thanks for your patience. Will close this.
Hello. I've been trying to use hot reload with my HaxeFlixel game with webpack-haxe-loader. My haxe code is very similar to the Hello World of the HaxeFlixel documentation (https://haxeflixel.com/documentation/hello-world/). I'm only using the HaxeFlixel libraries. This is my XHML:
-lib haxe-loader -lib lime -lib openfl -lib flixel -cp source -main Main -js out.js
When I execute webpack-dev-server I get this error: webpack-dev-server --open [webpack-dev-server] Project is running at: [webpack-dev-server] Loopback: http://localhost:9000/ [webpack-dev-server] On Your Network (IPv4): http://192.168.0.112:9000/ [webpack-dev-server] Content not from webpack is served from 'C:\HaxeProjects\HelloWorld\public' directory [webpack-dev-middleware] wait until bundle finished: / asset bundle.js 220 KiB [emitted] (name: main) 1 related asset runtime modules 27.2 KiB 12 modules modules by path ./node_modules/ 161 KiB modules by path ./node_modules/webpack-dev-server/client/ 56.8 KiB 12 modules modules by path ./node_modules/webpack/hot/*.js 4.3 KiB ./node_modules/webpack/hot/dev-server.js 1.59 KiB [built] [code generated] ./node_modules/webpack/hot/log.js 1.34 KiB [built] [code generated]
ERROR in ./app.hxml Module Error (from ./node_modules/haxe-loader/index.js): C:\HaxeToolkit\haxe\lib\flixel/4,11,0/flixel/graphics/FlxGraphic.hx:15: characters 8-32 : Type not found : openfl.display.Tilesheet
ERROR in ./app.hxml Module Error (from ./node_modules/haxe-loader/index.js): C:\HaxeToolkit\haxe\lib\flixel/4,11,0/flixel/graphics/FlxGraphic.hx:328: characters 35-44 : Type not found : Tilesheet
ERROR in ./app.hxml Module Error (from ./node_modules/haxe-loader/index.js): C:\HaxeToolkit\haxe\lib\flixel/4,11,0/flixel/graphics/tile/FlxDrawBaseItem.hx:9: characters 8-32 : Type not found : openfl.display.Tilesheet
ERROR in ./app.hxml Module Error (from ./node_modules/haxe-loader/index.js): C:\HaxeToolkit\haxe\lib\flixel/4,11,0/flixel/graphics/tile/FlxDrawTilesItem.hx:10: characters 8-32 : Type not found : openfl.display.Tilesheet
ERROR in ./app.hxml Module build failed (from ./node_modules/haxe-loader/index.js): Haxe Loader: Compilation failed haxe -debug -D webpack_namespace=app -lib haxe-loader -lib lime -lib openfl -lib flixel -cp "C:\HaxeProjects\HelloWorld\source" -main Main -js C:\Users\JOSESA~1\AppData\Local\Temp\tmp-6868ZYFfD25XQsji.js
4 errors have detailed information that is not shown. Use 'stats.errorDetails: true' resp. '--stats-error-details' to show it.
webpack 5.71.0 compiled with 5 errors in 49088 ms
I see that haxe-loader fails to find openfl types and I did add openfl and flixel in the HXML.