With the current master, if you move around too much the map starts to stutter a bit. I'm wondering if it may have something to do with the fact that I'm using hump.camera, but I looked at all the underlying code, and its basically what I would be doing anyways.
This should also be tested on a different machine to see if its just my low powered HW here.
With the current master, if you move around too much the map starts to stutter a bit. I'm wondering if it may have something to do with the fact that I'm using hump.camera, but I looked at all the underlying code, and its basically what I would be doing anyways.
This should also be tested on a different machine to see if its just my low powered HW here.