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jasonsurratt
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knockback-tickets
Publicly available tickets for knockback bugs & feature requests.
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Dungeon sometimes starts with empty rooms
#41
jasonsurratt
opened
4 years ago
0
Baddies spawning inside the castle on castle defense level
#40
jasonsurratt
opened
4 years ago
0
tether not working at distance for wizzard
#39
smiles321
opened
4 years ago
0
Clients get stuck spawning after death
#38
jasonsurratt
opened
4 years ago
1
Can't get back to character select screen once selected character
#37
ChrisD2012
opened
4 years ago
1
Can reach out of bounds in forest level
#36
pridgey
closed
4 years ago
2
Low Graphic - Floating Mushrooms
#35
ChrisD2012
opened
4 years ago
1
Small tree spawn in house
#34
ChrisD2012
opened
4 years ago
1
When in game it would be useful to have an option to return to base
#33
ChrisD2012
opened
4 years ago
0
Falling off the map does not kill you, but re-spawns you in the centre of the map
#32
ChrisD2012
opened
4 years ago
1
Going into the water on the house map, makes the water dissappear
#31
ChrisD2012
opened
4 years ago
1
The Celrics spells do not interact with objects
#30
ChrisD2012
opened
4 years ago
2
Add a retry button when you die in a level
#29
ChrisD2012
opened
4 years ago
0
Make an effect that intuitively shows the push modifier is attached
#28
ChrisD2012
closed
4 years ago
3
Wooden posts signs next to the portals
#27
ChrisD2012
opened
4 years ago
2
The starting area swinging barrel deals too much damage
#26
ChrisD2012
closed
4 years ago
2
Player can stick to walls
#25
jasonsurratt
opened
4 years ago
1
Running into stair banister breaks it in the house.
#24
ChrisD2012
opened
4 years ago
1
Forge - Change green box to plus button and a little texty text.
#23
ChrisD2012
opened
4 years ago
1
Double In Game Menu
#22
ChrisD2012
closed
4 years ago
3
Text on Menu Un-readable due to transparency
#21
ChrisD2012
closed
4 years ago
2
Able to jump off Landing Map, but re-spawn puts me in an area where I cannot get back
#20
ChrisD2012
closed
4 years ago
2
Baddies do not use throw attacks when expected.
#19
jasonsurratt
opened
4 years ago
0
Performance drop on the dungeon level
#18
jasonsurratt
closed
4 years ago
1
Zombie and Blue Ghoul don't attack
#17
jasonsurratt
closed
4 years ago
1
When a user goes into the debug log, give a message telling them how to get out.
#16
jasonsurratt
closed
4 years ago
1
Baddies have pathfinding glitches
#15
jasonsurratt
closed
4 years ago
1
Artifacts (table, crystal, etc) should not take friendly fire.
#14
jasonsurratt
closed
4 years ago
1
Give succinct feedback to the user on a network error
#13
jasonsurratt
closed
4 years ago
2
Crash due to chandaliers
#12
jasonsurratt
closed
4 years ago
1
A windows box always moves forward/left
#11
jasonsurratt
opened
4 years ago
2
Networking on Linux/Mac only works for a few seconds
#10
jasonsurratt
closed
4 years ago
0
Add a pause button
#9
jasonsurratt
closed
4 years ago
1
Buildings "Explode" on second wave
#8
jasonsurratt
closed
4 years ago
1
Player fell through the island terrain
#7
jasonsurratt
opened
4 years ago
0
Ranged enemies aren't throwing
#6
jasonsurratt
closed
4 years ago
1
In single player, don't timeout before the next wave
#5
jasonsurratt
closed
4 years ago
1
Enemies slide across the island like it is ice.
#4
jasonsurratt
closed
4 years ago
1
Bridge is difficult to cross
#3
jasonsurratt
closed
4 years ago
1
Improve the clarity of the castle/badlands level.
#2
jasonsurratt
closed
4 years ago
1
Water is white on "Ugh" video setting
#1
jasonsurratt
closed
4 years ago
1