Closed jaspermittelmeijer closed 8 years ago
split gameobject and mesh. So create a flock of gameobjects, and add meshes/renderers seperately. This could be a variation one the method in Visualisationobject
split gameobject and mesh. So create a flock of gameobjects, and add meshes/renderers seperately. This could be a variation one the method in Visualisationobject