jassenburg / frozenbubbleplus

Automatically exported from code.google.com/p/frozenbubbleplus
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High score manager level play time sometimes doesn't adjust for paused time correctly #18

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
Occasionally, if the game is paused (e.g.by pressing the home button) the high 
score manager level play time factors in the time the game play should have 
been suspended.

Original issue reported on code.google.com by forter...@gmail.com on 24 Mar 2013 at 1:16

GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago

Original comment by forter...@gmail.com on 20 Apr 2013 at 3:35

GoogleCodeExporter commented 8 years ago
To reproduce this behavior, use the home button to cause the app to lose focus. 
 Wait a sufficient interval (15 minutes to 1 hour) for the system to kill the 
process, then re-enter the app.  When the state is restored, the time is messed 
up.

Original comment by forter...@gmail.com on 9 Jul 2013 at 2:50

GoogleCodeExporter commented 8 years ago
Verified in version 1.19.

Original comment by forter...@gmail.com on 9 Jul 2013 at 8:08