Currently, when the device is in portrait mode during multiplayer, the screen
shown (player 1 or player 2) is dependent on whether the device is normal or
reverse portrait orientation.
Change this so that regardless of the portrait orientation, the local player is
displayed.
This is especially beneficial for devices with small screens during a
multiplayer game that may not support normal and reverse portrait orientations.
Original issue reported on code.google.com by forter...@gmail.com on 8 May 2014 at 12:10
Original issue reported on code.google.com by
forter...@gmail.com
on 8 May 2014 at 12:10