jassenburg / frozenbubbleplus

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The variable mImagesReady should not be set except when the images are actually resized #70

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
When a new game is started via newGame(), mImagesReady is set.  This can cause 
issues will null bitmaps if images are accessed before they are resized.

This issue was discovered when experimenting with recording and playing back 
game sessions while displaying text objects for demonstration purposes.

Original issue reported on code.google.com by forter...@gmail.com on 24 Oct 2014 at 2:37