[X] I searched for existing Bug Reports and found no similar reports.
Expected Behavior
A PF2E party where one player is one level is lower than the others. When calculating the XP and encounter budget/threat, the average level of the players (rounded up) should be used.
Current behaviour
I have a PF2E player party where one player is one level lower than the others. When calculating XP and encounter budget/threat level, all creatures have 0XP and the threat level is trivial
Reproduction
See attached vault.
open encounter builder
select any monsters, e.g. Jungle Drake and Dragon Pillar.
Select the party "XP does not work" - XP is not calculated
Select the party "XP works" - XP is calculated
Which Operating Systems are you using?
[ ] Android
[ ] iPhone/iPad
[ ] Linux
[X] macOS
[ ] Windows
Obsidian Version Check
1.5.3
Plugin Version
12.4.2
Confirmation
[X] I have disabled all other plugins and the issue still persists.
Check for existing bug reports before submitting.
Expected Behavior
A PF2E party where one player is one level is lower than the others. When calculating the XP and encounter budget/threat, the average level of the players (rounded up) should be used.
Current behaviour
I have a PF2E player party where one player is one level lower than the others. When calculating XP and encounter budget/threat level, all creatures have 0XP and the threat level is trivial
Reproduction
See attached vault.
Which Operating Systems are you using?
Obsidian Version Check
1.5.3
Plugin Version
12.4.2
Confirmation
Possible solution
No response