[X] I searched for existing Bug Reports and found no similar reports.
Expected Behavior
If you create an encounter with a single creature type and progressively increase the quantity, eventually the difficulty rating with go from "Extreme" to "Trivial".
Current behaviour
Reproduction
For example, using Pathinfder 2E, an encounter with three level 1 players vs. 6 goblin warriors is rated "Extreme" but if you increase it to 7 goblins, the rating becomes "trivial". The same occurs for other combinations of monsters, such as 5 goblin warriors and 1 goblin commando.
creatures:
- 7: Goblin Warrior
compared to:
creatures:
- 5: Goblin Warrior
Which Operating Systems are you using?
[ ] Android
[ ] iPhone/iPad
[ ] Linux
[X] macOS
[ ] Windows
Obsidian Version Check
1.5.8 and 1.4.16
Plugin Version
12.5.0
Confirmation
[X] I have disabled all other plugins and the issue still persists.
Check for existing bug reports before submitting.
Expected Behavior
If you create an encounter with a single creature type and progressively increase the quantity, eventually the difficulty rating with go from "Extreme" to "Trivial".
Current behaviour
Reproduction
For example, using Pathinfder 2E, an encounter with three level 1 players vs. 6 goblin warriors is rated "Extreme" but if you increase it to 7 goblins, the rating becomes "trivial". The same occurs for other combinations of monsters, such as 5 goblin warriors and 1 goblin commando.
compared to:
Which Operating Systems are you using?
Obsidian Version Check
1.5.8 and 1.4.16
Plugin Version
12.5.0
Confirmation
Possible solution
No response