javiergcim / MakeUpUltraFast

High performance Minecraft shader (Java). For a graphical enhancement. Intended for low-spec computers.
GNU Lesser General Public License v3.0
109 stars 39 forks source link

Bright Hit Indicator [Intentional?] #111

Open Exokyhh opened 4 days ago

Exokyhh commented 4 days ago

When entities turn red after hitting them, the intensity is super high, it literally looks like 255 red 0 green 0 blue color, with no transparency, you can't really distinguish the mob. Is this intentional? It looks too bright to me. 2024-11-18_01 41 22 2024-11-18_01 41 23

Here is my log latest.log

Relevant Mods: sodium-fabric-0.6.0+mc1.21.3.jar lithium-fabric-0.14.2-snapshot+mc1.21.3-build.91.jar iris-fabric-1.8.0+mc1.21.3.jar ImmediatelyFast-Fabric-1.3.2+1.21.3.jar

Shader Version: MakeUp-UltraFast-9.1.zip

javiergcim commented 3 days ago

I see. You perceive it that way because you’re looking at it at night. The camera's sensitivity is very high at night (otherwise, everything would appear black), but this makes self-illuminating objects appear very bright. It has to be this way because during the day, that brightness wouldn't be noticeable.

I'll try to find a way to make this less exaggerated in the future.

Exokyhh commented 3 days ago

Okay, thanks for the explanation!