javiergcim / MakeUpUltraFast

High performance Minecraft shader (Java). For a graphical enhancement. Intended for low-spec computers.
GNU Lesser General Public License v3.0
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Incorrect occlusion of black-stained glass blocks #82

Closed kazarmy closed 2 months ago

kazarmy commented 5 months ago

Current situation with MakeUp Ultra Fast v.8.9f on Extreme+ ... there's a break in the black-stained glass block roof:

MakeUp Ultra Fast v 8 9f

What it should look like (Shrimple v0.11), at least for the existence of that black-stained glass block roof ... Shrimple is buggy in other aspects:

Shrimple v0 11

Just asking for correctness here ... and it looks like a bug.

Mods:

Fabric 0.15.11 for Minecraft 1.19.4 Fabric API 0.87.2 Iris 1.6.11 Sodium 0.4.10 build 24 Indium 1.0.19 Continuity 3.0.0 beta 5 Puzzle 1.5.0

javiergcim commented 4 months ago

I've deleted my previous comment. I think I now understand the problem you're mentioning:

There are some glass blocks that make some transparent blocks behind them disappear. Is that it?

I'm afraid that if this is the case, I can't resolve it with the shader. It's a mechanism inherent to the way Minecraft/Sodium/Iris blocks or displays objects that are behind others.

If it's what I think it is, you'll notice that the objects "disappear" even without using shaders. The use of the shader just makes it more evident.

kazarmy commented 4 months ago

There are some glass blocks that make some transparent blocks behind them disappear. Is that it?

Glass panes but yes that's basically it.

If it's what I think it is, you'll notice that the objects "disappear" even without using shaders.

This is probably a Sodium problem, see https://github.com/CaffeineMC/sodium-fabric/issues/2590.

kazarmy commented 2 months ago

Fixed in Sodium 0.6.