javierriveracastro / betteroll-swade

A Better Rolls port for SWADE
GNU General Public License v3.0
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Ranged attacks at greater than Extreme range still work #510

Closed steveculshaw closed 1 year ago

steveculshaw commented 1 year ago

Foundry: 10.288 Savage Worlds Adventure Edition: 2.0.6 Savage Worlds Adventure Edition Core Rules: 2.0.0 BR2: 3.3 SUCC: 0.2.0 SWIM: 0.18.5

In SWADE rules p.93, it's got ... "Extreme Range is up to 4× a weapon’s Long Range"

But if I attack at greater than this, I still get a chance of a hit, albeit it at a -8

Shouldn't the attack be flagged as an automatic miss ?

javierriveracastro commented 1 year ago

Not sure about that.

Maybe using an absurd low modifier, that way it can be easily deleted in a special case.

steveculshaw commented 1 year ago

@javierriveracastro Sorry, unclear on your comment re. "an absurd low modifier"

Is that something I need to set up in BR2 ?

javierriveracastro commented 1 year ago

Something like -999. So it will always fail, but it can be removed by a click of a settings or home rule allow far shots.

The other option is putting some kind of warning on the card.

Anything but auto failing as, to me, the dm should be able to override it.

steveculshaw commented 1 year ago

@javierriveracastro Is this something you have to do in the "code", or is it a setting I'd have to change?

javierriveracastro commented 1 year ago

Sorry, it is something that should be done in code. I was just trying to discuss how it should work.

steveculshaw commented 1 year ago

Ah, got ya 👍

Yeah, an extreme value sounds like a good option

javierriveracastro commented 1 year ago

This has been already solved, likely with some other issue. Closing for clean-up