Closed grendel111111 closed 1 year ago
Not sure if it is detectable, but is it possible to add a select for rank? So you could have a button only turn up if you are rank X
I was thinking about that. But, there is one special case
The Summons powers from APG have a list of powers you unlock with rank. Be able to unlock then with something like: >=Veteran would be nice
If it can't detect >=, You can do that with just a select for button. Use "not" at the lower levels and select for at the higher levels. It is at most 1 extra conditional Novice - no change. Seasoned - not Novice. Veteran - Not Novice, Not Seasoned Heroic - Heroic or Legendary Legendary - Legendary
Rank is actually a string, so no greater or lesser unless you want it alphabetically ordered.
What we need here is somewhere to check an arbitrary value in the actor data structure.
Maybe something like selector: 'actor_value', value: 'system.advances.rank=Novice'
Afterwards we can add support for > and <
Haven't read everything but maybe that helps: Rank is a string but system.advances.value
is not, that's a number.
'actor_value' selector added. I'm closing this.
Not sure if it is detectable, but is it possible to add a select for rank? So you could have a button only turn up if you are rank X