Open DeeChael opened 1 year ago
Thanks for the suggestions I appreciate it!
Here are my responses:
Items
class, however this caused some issues because Java has limits on how large classes/enums/files can be and since Terraria has ~5000 items that method just wasn't feasible.If I'm going to be frank, this project wasn't really meant to become a genuine replacement for the vanilla Terraria server, as that is a lot of work and there's not much need for a rewrite. I mainly did this so I could have some fun messing around with the Terraria protocol (which is absolutely horrible by the way). Despite all this, if there are people that have genuine interest in Pluto and see opportunities for it I'm happy to look into that.
Thanks for your response! I'll review the source code in the coming weeks, and find something that can be improved. However, I'm not really good at programming, so it maybe takes some time.
So here is a little advice:
Hi! I'm interested in Terraria server in java and I've tried to develop one on my own, however, i don't have enough time to do so.
Luckily I saw your project, after viewing your codes, I think I have some advice for you:
More advice will come in the future.