jayk1961 / arora

Automatically exported from code.google.com/p/arora
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unity3d plugin isn't detected on MacOS Lion #949

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
If you have a webpage rendering issue (aka bug in QtWebKit) it should be
filed on bugs.webkit.org.  If you are unsure you can file it here and we
will let you know.

What steps will reproduce the problem?
1. Browse to http://igmarauders.isotx.com
2. Create an account
3. Start a quest which opens a page with the Unity3d plugin on mac

where you see the unity3d plugin wasn't detected.

What is the expected output? What do you see instead?

On windows the plugin is detected.

On MacOS lion the Unity3d plugin is not detected.

What version of the product are you using? On what operating system?

arora-0.11.0 compiled from source, no changes.

Please provide any additional information below.

IGM is a free to play online browser game.

On MacOS lion, arora fails to detect that the Unity3d web player is already 
installed.

Original issue reported on code.google.com by tgraupm...@reactorinteractive.net on 1 Feb 2012 at 8:03

GoogleCodeExporter commented 9 years ago
A simpler test is to browse the live demos page on MacOS Lion. You'll see it 
fails to detect the Unity3d plugin;

http://unity3d.com/gallery/demos/live-demos

Original comment by tgraupm...@reactorinteractive.net on 1 Feb 2012 at 8:06

GoogleCodeExporter commented 9 years ago
The application output shows:

2012-02-01 12:18:02.965 Arora[3284:d0b] Error loading /Library/Internet 
Plug-Ins/Unity Web Player.plugin/Contents/MacOS/Unity Web Player:  
dlopen(/Library/Internet Plug-Ins/Unity Web Player.plugin/Contents/MacOS/Unity 
Web Player, 262): no suitable image found.  Did find:
    /Library/Internet Plug-Ins/Unity Web Player.plugin/Contents/MacOS/Unity Web Player: no matching architecture in universal wrapper

Original comment by tgraupm...@reactorinteractive.net on 1 Feb 2012 at 9:02