What steps will reproduce the problem?
1. Installed DLC to EmuNAND
2. Load using any USB loader and d2x v7-10 with a base of 56
3. Game will crash within the songlist.
What is the expected output? What do you see instead?
Guitar hero 5 the whole console locks up on the song list. You can browse for a
short while, Version 7 seems to be most stable but roughly a 10-15 second time
period to pick a song before the console locks.
Guitar hero 6 the songs previews stop playing, once they stop any song will
freeze when launched. The game doesn't crash once the previews stop, you can
back out browse the menus and songs, but once you load a song it will crash.
On Both games if you choose a song before problems start to show you can play
1-2 songs before the console will crash.
What version of the product are you using? On what operating system?
I have tried versions 7-10 all with a base of 56, and double checked with bases
on 37,38,57 but 56 seems to work best. I've tried full and partial emulation on
all IOS and Versions, as well as usb loader gx v3, and wiiflow. I've also tried
using my Nand dump in folders and at the root of USB. I've recently also tried
a spare 2.5" mobile hard drive and that also fails just as frequently with all
the same symptoms. Game loads at a decent speed, all songs show in the list,
but the list itself seems to cause crashes.
Please provide any additional information below.
Original issue reported on code.google.com by quakemar...@gmail.com on 19 Feb 2013 at 8:39
Original issue reported on code.google.com by
quakemar...@gmail.com
on 19 Feb 2013 at 8:39