Open Jesuszilla opened 7 years ago
ValidationError at /mongonaut/lawn/CharacterInfo/583a5fcdf971d92c77b5989a/edit/ ValidationError (CharacterInfo:583a5fcdf971d92c77b5989a) (Only dictionaries may be used in a DictField: ['groove'])
ValidationError at /mongonaut/lawn/CharacterInfo/583a5fcdf971d92c77b5989a/edit/
ValidationError (CharacterInfo:583a5fcdf971d92c77b5989a) (Only dictionaries may be used in a DictField: ['groove'])
This happens with the following models:
`class LocalizedCharField(EmbeddedDocument): EN = StringField(max_length=128,required=True) JP = StringField(max_length=128)
class LocalizedStringField(EmbeddedDocument): EN = StringField() JP = StringField()
class CharacterInfo(Document): charName = StringField(max_length=128, required=True) displayName = EmbeddedDocumentField(LocalizedCharField) nationality = EmbeddedDocumentField(LocalizedCharField) game = EmbeddedDocumentField(LocalizedCharField) system = EmbeddedDocumentField(LocalizedCharField) voice = EmbeddedDocumentField(LocalizedCharField) graphic = EmbeddedDocumentField(LocalizedCharField) introduction = EmbeddedDocumentField(LocalizedStringField) defaultPalIndices = StringField(max_length=128) groove = DictField()
def __unicode__(self): return self.charName class Meta(object): verbose_name = "Character" verbose_name_plural = "Characters"
`
And it doesn't matter if I use the string {"groove": { "movement": 1, "justdefend": 1, "parry": 1, "scancel": 1, "counter_attack": 1, "counter_movement": 1, "small_jump": 1, "safe_fall": 1, "air_guard": 1, "evasive": 1, "gauge": 1 }}
{"groove": { "movement": 1, "justdefend": 1, "parry": 1, "scancel": 1, "counter_attack": 1, "counter_movement": 1, "small_jump": 1, "safe_fall": 1, "air_guard": 1, "evasive": 1, "gauge": 1 }}
or
"groove": { "movement": 1, "justdefend": 1, "parry": 1, "scancel": 1, "counter_attack": 1, "counter_movement": 1, "small_jump": 1, "safe_fall": 1, "air_guard": 1, "evasive": 1, "gauge": 1 }
or even
{ "movement": 1, "justdefend": 1, "parry": 1, "scancel": 1, "counter_attack": 1, "counter_movement": 1, "small_jump": 1, "safe_fall": 1, "air_guard": 1, "evasive": 1, "gauge": 1 }
This happens with the following models:
`class LocalizedCharField(EmbeddedDocument): EN = StringField(max_length=128,required=True) JP = StringField(max_length=128)
class LocalizedStringField(EmbeddedDocument): EN = StringField() JP = StringField()
class CharacterInfo(Document): charName = StringField(max_length=128, required=True) displayName = EmbeddedDocumentField(LocalizedCharField) nationality = EmbeddedDocumentField(LocalizedCharField) game = EmbeddedDocumentField(LocalizedCharField) system = EmbeddedDocumentField(LocalizedCharField) voice = EmbeddedDocumentField(LocalizedCharField) graphic = EmbeddedDocumentField(LocalizedCharField) introduction = EmbeddedDocumentField(LocalizedStringField) defaultPalIndices = StringField(max_length=128) groove = DictField()
`
And it doesn't matter if I use the string
{"groove": { "movement": 1, "justdefend": 1, "parry": 1, "scancel": 1, "counter_attack": 1, "counter_movement": 1, "small_jump": 1, "safe_fall": 1, "air_guard": 1, "evasive": 1, "gauge": 1 }}
or
"groove": { "movement": 1, "justdefend": 1, "parry": 1, "scancel": 1, "counter_attack": 1, "counter_movement": 1, "small_jump": 1, "safe_fall": 1, "air_guard": 1, "evasive": 1, "gauge": 1 }
or even
{ "movement": 1, "justdefend": 1, "parry": 1, "scancel": 1, "counter_attack": 1, "counter_movement": 1, "small_jump": 1, "safe_fall": 1, "air_guard": 1, "evasive": 1, "gauge": 1 }