Closed rowanwins closed 9 years ago
If you want the commit to be tied to your GitHub username, you should follow these instructions:
https://help.github.com/articles/why-are-my-commits-linked-to-the-wrong-user/
Not mandatory, but might be nice to give you proper credit. Once you do that, you can just git commit --amend
and git push -f
to repush the commit.
Also, if you have time, there are style/linting issues which you can see here:
https://travis-ci.org/frewsxcv/python-geojson/jobs/69054890
If you don't get around to them, I can fix them myself later
Hi @frewsxcv Thanks, I didn't realise you could actually see what was failing, now that you point it out its obvious! And I just installed a python linter so that helped :) I've still got one issue to do with line length given all my params, im not sure about the best way to handle that.
Anyway let me know how you're getting on, no rush of course Cheers Rowan
Before:
def generate_random(featureType, numberFeatures=1, numberVertices=3, boundingBox=[-180.0, -90.0, 180.0, 90.0]):
After:
+def generate_random(featureType, numberFeatures=1, numberVertices=3,
boundingBox=[-180.0, -90.0, 180.0, 90.0]):
More info about indentation from the official style guide
Hi @frewsxcv
Sorry for the delay in progress, just a quick update, I've been a bit stuck on the random polygon generation, my original idea of simply sorting the coords failed (given hindsight that was kind of obvious!). The geojson-random library from mapbox contains code to generate random polys although Im having a hard time understanding the maths, I think I need to sit down with a piece of paper to fully understand whats going on.
Cheers Rowan
If you want, we can merge in a basic implementation of the random geometry algorithm you have now, then when you understand the math more, open a new PR improving it
Hi @frewsxcv
well I think I've pretty got things working now at a basic level, hooray!
For the polygon creation I took some code from here although this code wasn't designed for dealing with lat lons so its not working with the bounding box properly yet, I still need to finalise the maths around it but it's at least working for the timebeing.
This linting business took a while I get my head around, I've think I've now got a decent linter installed so fingers crossed things are looking better now!
Anyway let me know what you think, I hope it forms a useful part of the library.
Cheers Rowan
I haven't forgotten about this! I'll be returning home from my month long traveling in a couple days. Hopefully I'll look at this later this week
@rowanwins Looks good! You're welcome to add yourself under the Credits in the README.md if you want before I merge this
Hi @frewsxcv , happy not to be credited
I do have one final question which it would be good to get your opinion on. I've been debating removing the multi-feature support. The current approach locks people into a geometrycollection and doest allow properties. It may be easier to let people write the loop themselves if they want multi-features. What do you think?
FYI I I just used this to generate 100,000 random points with properties in a feature collection using this approach, took ~5s to run. Very handy for test data!
I think it's okay to leave out the multi-feature support; writing a loop should be simple enough, though it's up to you whether you want to keep it or not
FYI I I just used this to generate 100,000 random points with properties in a feature collection using this approach, took ~5s to run.
:D
@frewsxcv have removed the multi-feature support and re-committed, this is it I reckon...
Looks great @rowanwins, thanks!
Just released 1.3.0 that includes this change
https://pypi.python.org/pypi/geojson/1.3.0
Thanks again!
Hi @frewsxcv
As suggested here is a pull request for work initial work on generating random data.
Cheers Rowan