Open jbaicoianu opened 11 years ago
we should probably add all objects in the scene to an octree and provide some functions in the world system to query for nearby objects. this could be useful for nearby target lists, determining gravity influence, and many more functions
Sounds like three.js has octree code included in the newer versions, probably worth checking out
we should probably add all objects in the scene to an octree and provide some functions in the world system to query for nearby objects. this could be useful for nearby target lists, determining gravity influence, and many more functions