Currently collisions are being resolved without taking friction into account, which is mostly noticeable when balls bounce without spinning. The C++ version of Cyclone has code for handling collision resolution with friction, we just need to port it over to JS.
Currently collisions are being resolved without taking friction into account, which is mostly noticeable when balls bounce without spinning. The C++ version of Cyclone has code for handling collision resolution with friction, we just need to port it over to JS.