We've got a basic proof-of-concept of websocket-based multiplayer support, and we've got a version which uses the JanusVR platform. The plan is to bridge the two, so users in JanusVR can see web users, and web users can see Janus users, all in the same 3d world.
We've got a basic proof-of-concept of websocket-based multiplayer support, and we've got a version which uses the JanusVR platform. The plan is to bridge the two, so users in JanusVR can see web users, and web users can see Janus users, all in the same 3d world.