Open msub2 opened 3 years ago
Thanks for the bug report! Yup, what you observe is currently correct, there's some work needed with the control mapping system to allow binding separate actions for thumbsticks based on controller handedness, currently the event is bound to both but there's no easy way to tell from the event which hand's controller it came from.
For my own reference, and yours if you're interested:
hand
property to generate event binding names like gamepad_left_axis_#
/ gamepad_right_button_#
/ etc.
Was just messing around with a super basic scene, as seen here:
and I was testing out what controller interactions were already built in. I saw right hand had teleportation by default on thumbstick forward, so I turned on my left controller to check if there was smooth locomotion. However, instead I saw that it seemed to be interpreting left thumbstick forward as a teleport action from the right controller.