Closed joshpeterson closed 1 year ago
When all other comparisons (return type, parameters, etc.) are the same, treat instance and static methods with the same name as different methods.
This corrects a problem we noticed in IL2CPP in Unity.
cc @jbevain
Thanks Josh!
When all other comparisons (return type, parameters, etc.) are the same, treat instance and static methods with the same name as different methods.
This corrects a problem we noticed in IL2CPP in Unity.