jbhaywood / 5e-statblock-importer

A module for FoundryVTT that creates a new actor from any 5e monster or NPC statblock.
MIT License
18 stars 14 forks source link

Wrong stat block and feature's name #37

Closed Arkemnos closed 1 year ago

Arkemnos commented 1 year ago

NIMBLEWRIGHT Medium construct, unaligned Armor Class 18 (natural armor) Hit Points 45 (6d8 + 18) Speed 60 ft. STR 12 (+l) DEX 18 (+4) Saving Throws Dex +6 CON 17 (+3) INT 8 (-1) Skills Acrobatics +8, Perception +2 WIS 10 (+O) CHA 6 (-2) Damage Resistances bludgeoning, piercing, and slashing from nonrnagical attacks Condition Immunities exhaustion, frightened, petrified, poisoned Senses darkvision 60 ft., passive Perception 12 Languages understands one language known to its creator but can't speak Challenge 4 (l ,100 XP) Magic Resistance. The nimblewright has advantage on saving throws against spells and other magical effects. Magic Weapons. The nimblewright's weapon attacks are magical. Repairable. As long as it has at least l hit point remaining, the nimblewright regains l hit point when a mending spell is cast on it. Sure-Footed. The nimblewright has advantage on Strength and Dexterity saving throws made against effects that would knock it prone. ACTIONS Multiattack. The nimblewright makes three attacks: two with its rapier and one with its dagger. Rapier. Melee Weapon Attack: +6 to hiti reach S ft., one target. Hit: 8 (ld8 + 4) piercing damage. Dagger. Melee or Ranged Weapon Attack~ +6 to hit, reach S ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage. REACTIONS Parry. The nimblewright adds 2 to Its AC against one melee attack that would hit it. To do so, the nimblewright must see the attacker and be wielding-a melee weapon.