jbillmann / GarageServer.IO

A simple, lightweight, HTML multiplayer game server (and client) for Node.js
MIT License
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Client side prediction issue #32

Open holoiii opened 7 years ago

holoiii commented 7 years ago

Is the remove function from InputController in the client side garageserver.io.js meant to be used for anything? (I don't see it being used anywhere) I am having trouble setting up client side prediction with a player that has a constant velocity, even if there are no inputs.

I ended up calling this.inputController.remove(seq); in the updateState of Entity and it seemed to fix things, but other issues came up.

Also, this is an amazing library - do you have any plans to keep building on it? I'm trying to figure out where the server reconciliation part of this is working but can't seem to figure it out.

caracal7 commented 5 years ago

I have the same issue. Didi you solve this problem?