The sprite example uses pseudo-random data to form the display data of the sprite itself.
Because of this, it looks like something terrible happened to the build process ending in corruption.
This should be fixed to use data which looks like SOMETHING.
The sprite example uses pseudo-random data to form the display data of the sprite itself. Because of this, it looks like something terrible happened to the build process ending in corruption.
This should be fixed to use data which looks like SOMETHING.