jcfain / TCodeESP32

This is am ESP32 fork of Tempests TCode sketch (repository doesnt exists yet). It adds Network capabilities and bluetooth.
MIT License
50 stars 12 forks source link

OSR2+ pitch movement at bottom despite static pitch value #9

Open MichaelLM opened 1 year ago

MichaelLM commented 1 year ago

Dear Fain,

You cannot believe how glad I am for your work (and pointing me to platform.io). Thank you very much. I have learned a lot thanks to your input. When I set SR6 mode to false is the code then optimized for OSR2+? The reason I ask is that despite the pitch value being static I have a pitch movement at the bottom/ end of down movement. (More than for just keeping the up down axis aligned)?

TcodeESP32 0.258b set to Tcode V1 Multifunplayer 1.24.0.0 (but same on joyfunplayer) OSR2+ https://discuss.eroscripts.com/t/osr2-work-in-progress/40027/15 ESP8266 DOIT DEV Kit V1

I have designed the arms myself to make them compatible to ball head joints (yes a possible failure) and would like to go further with my improved design. Could this be a geometry failure. They should be as close as possible to the original. In case I can help with documentation or CAD, 3D Print you are very welcome to reach out to me. Any creative ideas I am your man to contact. :-) Some more details/documentation to the user settings (in a separate PDF to reduce sketch size) would be a huge help for newcomers.

Best regards, Michael

jcfain commented 1 year ago

I'm not sure what you mean with this but the pitch acting weird like this (I think) can be the firmware is running SR6 mode on OSR hardware.