Open jcoliz opened 4 months ago
Happened again. This time it drew the command bar, and stuck on loading spinner for the canvas.
Logs below. Also, since was in the debugger, a few more interesting bits included here.
[15:55:34 DBG] Main Window: OK
onecoreuap\windows\frameworkudk\warppal.cpp(783)\Microsoft.Internal.FrameworkUdk.dll!00007FF8364A31A8: (caller: 00007FF8364A464D) ReturnHr(1) tid(5ae4) 80004002 No such interface supported
onecoreuap\windows\frameworkudk\warppal.cpp(783)\Microsoft.Internal.FrameworkUdk.dll!00007FF8364A31A8: (caller: 00007FF8364A464D) ReturnHr(2) tid(5ae4) 80004002 No such interface supported
[15:55:34 INF] LoadDefinition: OK Sample Slides
Exception thrown at 0x00007FF859A7BA99 (KernelBase.dll) in LogoSlideMaker.WinUi.exe: 0x40080202: WinRT transform error (parameters: 0x000000008000000B, 0x0000000080070490, 0x0000000000000014, 0x000000DEAE57C6D0).
Exception thrown at 0x00007FF859A7BA99 (KernelBase.dll) in LogoSlideMaker.WinUi.exe: 0x40080202: WinRT transform error (parameters: 0x000000008000000B, 0x0000000080070490, 0x0000000000000014, 0x000000DEAE57C6D0).
[15:55:34 DBG] Create Resources: No resource load needed at this time
onecoreuap\windows\frameworkudk\warppal.cpp(783)\Microsoft.Internal.FrameworkUdk.dll!00007FF8364A31A8: (caller: 00007FF8364A464D) ReturnHr(3) tid(5ae4) 80004002 No such interface supported
[15:55:34 DBG] Create Resources: Loading...
[15:55:35 DBG] LoadDefinitionAsync: Launched
[15:55:35 DBG] Main Window: Reload OK
onecoreuap\windows\frameworkudk\warppal.cpp(783)\Microsoft.Internal.FrameworkUdk.dll!00007FF8364A31A8: (caller: 00007FF8364A464D) ReturnHr(4) tid(44ec) 80004002 No such interface supported
Microsoft.ui.xaml.dll!00007FF81FB4FCC2: CallContext:[\ImageDecodeActivity] 80070057 - E_INVALIDARG
Microsoft.ui.xaml.dll!00007FF81FB4FCC2: CallContext:[\ImageDecodeActivity] 80070057 - E_INVALIDARG
Microsoft.ui.xaml.dll!00007FF81FB4FCC2: CallContext:[\ImageDecodeActivity] 80070057 - E_INVALIDARG
[15:55:36 INF] Create Resources: OK
Occasionally, the window just stays entirely blank.
Interesting that closing the window does NOT close the application in this case.
Logs
Call stack
Looks like we're in
LoadBitmapAsync
: