Open Zoso221 opened 7 years ago
What is the build action needed for IOS sound files?
for android, "androidasset" seems to work, but not sure what is needed for the IOS files.
thank you
I have a Sounds folder in my IOS project, and the mp3 within is set to the BundleResource build action, but it throws an exception when trying to play the file. on android, it works fine.
What is the build action needed for IOS sound files?
for android, "androidasset" seems to work, but not sure what is needed for the IOS files.
thank you