Closed moffpage closed 3 years ago
Thanks for posting. I am going to look into this about how this is done with the embedAndSignAppleFrameworkForXcode task.
Working on it.
I might have a first working solution by utilizing the link* tasks, see the below example. You might need to set the correct paths. The CONFIGURATION and SDK_NAME are set by Xcode. You might also apply the same logic for the linkReleaseFrameworkIos (the example uses the linkDebugFrameworkIos task).
I will update the docs of this plugin with this new information after I do some more testing. No new release of the plugin is required.
tasks {
named("compileKotlinIos") {
dependsOn(generateImages)
}
named("linkDebugFrameworkIos") {
doFirst {
val configuration = System.getenv("CONFIGURATION")
val sdkName = System.getenv("SDK_NAME")
copy {
from("${project.rootDir}/shared/src/commonMain/resources/ios")
into("${project.buildDir}/xcode-frameworks/$configuration/$sdkName/shared.framework")
}
}
}
}
That's great! Thanks for help.
Hi! I use your plugin to have the access to icons in commonMain. In the documentation it is said that we have to make sure the resources are copied into the framework by adding some code into the
doLast
subtask inside packForXcode Gradle task. Could you please provide updated info if we use new embedAndSignAppleFrameworkForXcode task instead? Should we just generate frameworks the old way or is there any possibility to extend it so that we could ensure resources are copied during framework creation?