jcreedcmu / pyoro

Turn-based platforming
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Can't display tiles at 0,0 #5

Closed jcreedcmu closed 2 months ago

jcreedcmu commented 2 months ago

I see what's going on now; it's not about (0,0), it's about state.lastSave. That always blocks out the current tile as invisible. I want to only do this if the current tile is a save-point.