SerialPortStream is an independent implementation of System.IO.Ports.SerialPort and SerialStream for better reliability and maintainability. Default branch is 2.x and now has support for Mono with help of a C library.
I'm interested in helping out, having used this project multiple times and now being free to assist. Only problem is I don't actually have any devices that use serial ports anymore because they were provided by my work.
Looking through the issues, it looks like you're only testing with physical devices, and doing most of the testing yourself. It would be useful to clarify your testing process, and whether you'd like tests to use certain physical devices or if software emulated devices would work as well.
I'm interested in helping out, having used this project multiple times and now being free to assist. Only problem is I don't actually have any devices that use serial ports anymore because they were provided by my work.
Looking through the issues, it looks like you're only testing with physical devices, and doing most of the testing yourself. It would be useful to clarify your testing process, and whether you'd like tests to use certain physical devices or if software emulated devices would work as well.