Open DanEEStar opened 6 years ago
You can change the wait function temporarily in your test:
func.retry.wait = wait_none
Using mock for example, that should be easy to make sure it's then restored to the original.
@DanEEStar the way I handle time at least in synchronous tests is that I use a datetime-mock library, my preferred one is freezegun but feel free to use any other. The trick is that there's usually a function to advance the frozen clock manually, for freezegun
it is
frozen_datetime.tick(delta=datetime.timedelta(seconds=10))
With that in mind I mock time.sleep
function not to wait for wallclock time to elapse but rather to advance the frozen clock. This kills two birds with one stone: sleep returns right away and the tests don't get stuck for a long time, but you also get the time invariant back, that is after you invoke time.sleep
datetime.now()
returns a timestamp in the future. It could be slightly more involved for asynchronous tasks where the time can affect some sort of an event loop, but it's not impossible.
We would also appreciate some specific docs on how to mock out delays in running unit tests. Our current approach just got way more complicated https://review.openstack.org/#/c/596471
After working on this for a while I went with
func.retry.stop = stop_after_attempt(1)
If anyone finds this now, I dug into @steveb's code and found that in a later pull request it looks like you found an even simpler way of doing this:
In short, if you decorate a function func
with @retry
, in the test you can do:
func.retry.sleep = mock.Mock()
And that makes the retry calls happen immediately.
I whipped up a gist that demonstrates Steve's method:
https://gist.github.com/davidscolgan/39433d2de29ea1282bbecaf5afd73900
@davidscolgan Thank you
func.retry.sleep = mock.Mock()
Unfortunately, you don't always have an access to the function in a unit test. I'd rather go with the proposal in #228.
I prefer this apporach too @mock.patch("tenacity.nap.time.sleep", MagicMock())
as that will auto-tear down after the test is finished, but monkey patching func.retry.sleep = mock.Mock()
does not not tear down the monkey-patch after the test is complete.
You can change the wait function temporarily in your test:
func.retry.wait = wait_none
This approach no longer works after https://github.com/jd/tenacity/pull/479. I am instead trying to use the solution enabled by https://github.com/jd/tenacity/pull/236 but not having much luck yet.
You can change the wait function temporarily in your test:
func.retry.wait = wait_none
This approach no longer works after #479. I am instead trying to use the solution enabled by #236 but not having much luck yet.
Yes, I'm also hitting this problem.
I was hitting this problem too but thanks to (https://stackoverflow.com/a/73890688) I managed to avoid this problem by patching tenacity nap directly.
mock.patch("tenacity.nap.time")
In my case since my function was async I had to @mock.patch("asyncio.sleep")
My application talks to a variety of other services through (async) client libraries, and they each use a dedicated Retrying
(or AsyncRetrying
) object, so I need a way to globally disable sleep during unit tests rather than patching each individual Retrying
(or AsyncRetrying
) object. Alas, currently there is no such way. In particular, monkey-patching asyncio.sleep
(and, in my app's case, trio.sleep
) is not acceptable, because this function serves other important purposes.
What I ended up doing was to:
_sleep
function that's passed to the sleep
argument of all my (Async
)Retrying
instances._sleep
function check a global _sleep_enabled
variable (statically set to True
), and call the actual sleep (in my case tenacity.asyncio._portable_async_sleep
) only if that's True
.no_retry_sleep
context manager that temporarily sets the _sleep_enabled
global to False
, yield
s, and finally restores it to True
.See https://gist.github.com/jmehnle/2cf4deba48c32c01fdf6c0ee5248a1d1.
Now I can use that no_retry_sleep
context manager in my pytest
tests or fixtures to disable sleep.
I think adding a native facility to tenacity
for disabling sleep could be useful, but that's also possibly an incomplete solution as when you use retry with settings like stop=stop_after_delay(600)
, then unit tests that actually exercise retry may still take 10 minutes to complete. So you'd also have to override the stop
setting to something like stop_after_attempt(2)
. So making tenacity
behave well during unit tests is nontrivial and strongly depends on your actual retry configuration.
I used this in my conftest to disable waiting for all my retry cases:
tenacity.wait.wait_exponential_jitter.__call__ = lambda __, ___: 0
I want the retry to happen because I want to make sure that my function does retry on certain cases.
I am using the
@retry
decorator on a function which makes an HTTP-request.I am using this exact decorator call as an example:
I have a unit tests which tests, that
func
does indeed get called multiple times when the post-request fails.But it is a bit annoying that the test takes a long time.
Is it possible to disable the
wait
time somehow only in the unit test to make the test faster? Do I have to mock a specific function?I also posted this on stackoverflow, in case you want some points :) https://stackoverflow.com/questions/47906671/python-retry-with-tenacity-disable-wait-for-unittest