Open jdan opened 10 years ago
Look into the *.obj format. It's quite easy to work with and is often in pure ASCII.
Maybe this feature should be provided as a plugin (hosted in another repository).
Got a .obj imported but for the textures we need to create something for texture mapping #6. To get groups in .obj files working we need depth sorting #9. So for now only non grouped *.obj files will work.
Nice work! Is this on your fork? Would love to see if it works with @Mysterix's changes so far.
I pushed it to my fork c8fcbc2a47b33700600ac733ee7c7babbee42b4d , it needs much improvements parsing the groups, and maybe sometime .dea support
I'd hold off on *.dea. I've seen whole libraries just to load them, let alone a fairly compact JS library.
I agree with you, if someone wants to use .dea they can convert it to .obj.
It would be very cool to be able to import an existing 3D model, or even a list of coordinates.