Moving from X API to OpenXBL (v3.0.1 as of this writing) fixes several bugs and other API-related issues:
Resolves #9 since OpenXBL seems to find all "invisible" games in testing.
Resolves #13 since OpenXBL authenticates directly with Microsoft's login system, regardless of 2FA status.
Resolves #14 which was caused by X API's paywalled restructuring.
Allows for the possibility of addressing #2 since OpenXBL has a /api/v2/dvr/gameclips/delete/{gameClipId} endpoint for deleting gameclips (the more storage intensive of the two types of media).
Moving from X API to OpenXBL (v3.0.1 as of this writing) fixes several bugs and other API-related issues:
/api/v2/dvr/gameclips/delete/{gameClipId}
endpoint for deleting gameclips (the more storage intensive of the two types of media).